<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="6.x">Drupal-Biblio</source-app><ref-type>13</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Francis Cabarle</style></author><author><style face="normal" font="default" size="100%">Henry Adorna</style></author><author><style face="normal" font="default" size="100%">Miguel A. Martínez-del-Amor</style></author><author><style face="normal" font="default" size="100%">Mario J. Pérez-Jiménez</style></author></authors><secondary-authors><author><style face="normal" font="default" size="100%">Yang Xiang</style></author><author><style face="normal" font="default" size="100%">Alfredo Cuzzocrea</style></author><author><style face="normal" font="default" size="100%">Michael Hobbs</style></author><author><style face="normal" font="default" size="100%">Wanlei Zhou</style></author></secondary-authors></contributors><titles><title><style face="normal" font="default" size="100%">Spiking Neural P System Simulations on a High Performance GPU Platform</style></title><secondary-title><style face="normal" font="default" size="100%">Lecture Notes in Computer Science</style></secondary-title><tertiary-title><style face="normal" font="default" size="100%">Lecture Notes in Computer Science</style></tertiary-title></titles><dates><year><style  face="normal" font="default" size="100%">2011</style></year><pub-dates><date><style  face="normal" font="default" size="100%">10/2011</style></date></pub-dates></dates><urls><web-urls><url><style face="normal" font="default" size="100%">http://www.springerlink.com/content/f490qnv027884g27/</style></url></web-urls></urls><edition><style face="normal" font="default" size="100%">ICA3PP 2011 Workshops, Part II</style></edition><publisher><style face="normal" font="default" size="100%">Springer</style></publisher><pub-location><style face="normal" font="default" size="100%">Amsterdam, The Netherlands</style></pub-location><volume><style face="normal" font="default" size="100%">7017</style></volume><pages><style face="normal" font="default" size="100%">99-108</style></pages><isbn><style face="normal" font="default" size="100%">978-3-642-24668-5</style></isbn><abstract><style face="normal" font="default" size="100%">In this paper we present our results in adapting a Spiking Neural P system (SNP system) simulator to a high performance graphics
processing unit (GPU) platform. In particular, we extend our simulations to larger and more complex SNP systems using an NVIDIA Tesla C1060
GPU. The C1060 is manufactured for high performance computing and massively parallel computations, matching the maximally parallel nature of SNP systems. Using our GPU accelerated simulations we present speedups of around 200× for some SNP systems, compared to CPU only
simulations.
</style></abstract><notes><style face="normal" font="default" size="100%">Algorithms and Architectures for Parallel Processing
ICA3PP Workshops, (ADCN 2011)</style></notes></record></records></xml>